Lowpoly Barns

Client:

Network Rail

Barns made while at EON Reality for a project for Network Rail in mid 2017.

These were made in 3DS Max with textures made and edited in Adobe Photoshop. The renders here were done with V-Ray and were produced for this portfolio as the final models were used in Unreal Engine 4. These were the last models I made for low poly real time engines without using Substance Painting as once I learnt about that software my workflow and work completly changed (see my Armoured Personel Carrier for more details).

Software Used

3DS Max, V-ray, Adobe Photoshop, Unreal engine 4