Personal Portfolio

This is a model I made of a Deodicurus to practice my organic modelling. Made in 2017.

This was made to continue my development in using Zbrush and Substance Painter to make organic models, as my comfort zone lies mostly in hard surface modelling. The model I made in 3DS max was intentionally made very bare bones so I had to add the detail in Z-brush thus helping me familiarise myself more with the workflow.

Software Used

3DS Max, V-ray, Adobe Photoshop, Z-brush, Substance Painter