This is a zombie mask I made in 2010 during my first university project.
Part of my first assignment for my degree was to model several objects. One of them had to be an organic object and this met the requirements. I used typology that would be used to model a low poly head for facial animation.
A lot about this model and textures don't hold up to my current standards but it is good to see how far I have come and it still looks quite nice in the right settings.